OSP_v1.03 (linux/windows) OSP_v1.03a_patch (linux/windows) Pointrelease_v1.32 (windows) Pointrelease_v1.32 (linux) Maps: csak rakd be a baseq3 mappaba (simple put these maps into baseq3 directory) 6++ 17++ ztn3tourney1 ================================================ 1.) felrakod a q3-at 2.) felrakod Pointrelease_v1.32-t 3.) felrakod OSP_v1.03-at (osp mappat bemasolod q3 gyokerbe) 4.) felulirod az osp mappaban levo filekat az OSP_v1.03a_patch-csel 5.) \connect 80.77.120.53:27960 ++++++++++++++++++++++++++++++++++++++++++++++++ 1.) install q3 2.) install Pointrelease_v1.32 3.) extract OSP_v1.03 into q3 root directory 4.) extract OSP_v1.03a_patch into osp directory (and overwrite all files) 5.) \connect 80.77.120.53:27960 ================================================ HASZNOSABB PARANCSOK (USEFUL COMMANDS): -rate beallitasok (rate settings): \rate 25000 \cl_maxpackets 90 \snaps 40 ---------------------- \cg_fov 110 - latoszog (viewing angle) \cg_enemycolors 6666 - ellenfel modelszine (change enemy's color) \cg_enemymodel tankjr/pm - ellenfel modellje (change enemy's model) \r_picmip 3 - textura butitasa [\vid_restart -ot nyomj utanna] (set textures to lower graphics [\vid_restart is required]) \cg_shadows 0 - arnyek kikapcsolasa (set shadows off) \cg_truelightning 1 - lightning kilengesenek optimalizalasa (set Lightning gun's swing off) \cg_drawfps 1 - fps kiratasa (draw fps)